The number of cellular IoT connections in the retail industry reached 72.4 million worldwide in 2019, according to a new research report from Berg Insight.
Cellular IoT technology enables devices such as POS terminals, ATMs, digital signs and ticketing machines to be used at new locations where fixed line connectivity is unavailable or impractical. The technology has a more transformational effect on markets such as vending and parking, where machine operators need to reorganize their operations in order to benefit from the availability of real-time information.
Berg Insight forecasts that the number of cellular IoT connections in the global retail industry will grow at a compound annual growth rate (CAGR) of 10.0 percent during the next five years to reach 116.6 million connections in 2024. Shipments of cellular IoT devices for retail applications will at the same time increase at a CAGR of 6.1 percent from 31.6 million units in 2019 to 42.4 million units in 2024.
POS terminals constitute the largest device segment and accounted for 91 percent of all cellular IoT connections in the retail industry at the end of 2019. The market for wirelessly connected POS terminals is however relatively mature, and most of the market growth is driven by the increasing use of electronic payments in emerging markets.
“The multi-space parking meter segment was one of the first vertical markets to embrace cellular IoT connectivity and has today reached the highest connectivity penetration of 60 percent”, said Johan Fagerberg, Principal Analyst, Berg Insight. In recent years, cellular connectivity has also found its way into the single-space parking meters market, which has become one of the fastest growing segments. Berg Insight expects that the vending machine segment will present a major opportunity for wireless connectivity in the long term.
Mr Fagerberg concludes:
“Today only 4.2 million of the world’s 15.0 million vending machines are online. Every vending machine will eventually be connected, but costs for the wireless IoT hardware and subscriptions still need to come down further before this vision becomes reality.”
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